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ECCV
2006
Springer
16 years 1 months ago
Automatic Image Segmentation by Positioning a Seed
We present a method that automatically partitions a single image into non-overlapping regions coherent in texture and colour. An assumption that each textured or coloured region ca...
Branislav Micusík, Allan Hanbury
ICIP
2006
IEEE
16 years 1 months ago
Diffusion on Statistical Manifolds
This paper presents a new diffusion scheme on statistical manifolds for the detection of texture boundaries. The technique derives from our previous work, in which 2-dimensional R...
Sang-Mook Lee, A. Lynn Abbott, Neil A. Clark, Phil...
NPAR
2006
ACM
15 years 5 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
SIGGRAPH
2000
ACM
15 years 4 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
SGP
2004
15 years 2 months ago
Signal-Specialized Parameterization for Piecewise Linear Reconstruction
We propose a metric for surface parameterization specialized to its signal that can be used to create more efficient, high-quality texture maps. Derived from Taylor expansion of s...
Geetika Tewari, John Snyder, Pedro V. Sander, Stev...