Sciweavers

612 search results - page 79 / 123
» Relief texture mapping
Sort
View
TOG
2002
148views more  TOG 2002»
14 years 9 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICASSP
2011
IEEE
14 years 1 months ago
An adaptive bayesian clustering and multivariate region merging based technique for efficient segmentation of color images
We propose a methodology for improved segmentation of images in a Bayesian framework by fusion of color, texture and gradient information. The proposed algorithm is initialized by...
Sreenath Rao Vantaram, Eli Saber
3DIM
2007
IEEE
15 years 1 months ago
Examplar-based Shape from Shading
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
ICPR
2010
IEEE
15 years 1 months ago
Quasi-Dense Wide Baseline Matching for Three Views
This paper proposes a method for computing a quasi-dense set of matching points between three views of a scene. The method takes a sparse set of seed matches between pairs of view...
Pekka Koskenkorva, Juho Kannala, Sami Sebastian Br...
JEI
2006
162views more  JEI 2006»
14 years 9 months ago
Markovian segmentation and parameter estimation on graphics hardware
In this paper, we show how Markovian strategies used to solve well-known segmentation problems such as motion estimation, motion detection, motion segmentation, stereovision, and c...
Pierre-Marc Jodoin, Max Mignotte