We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
"This manual is designed to be used as the companion reference volume to the OpenGL Programming Guide by Jackie Neider, Tom Davis, and Mason Woo (Reading, MA: Addison-Wesley P...
Higher order energy functions have the ability to encode
high level structural dependencies between pixels, which
have been shown to be extremely powerful for image labeling
pro...
Carsten Rother (Microsoft Research Cambridge), Pus...
We introduce linear methods for model-based tracking of nonrigid 3D objects and for acquiring such models from video. 3D motions and flexions are calculated directly from image in...
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...