The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorith...
In this paper, a new recursive algorithm is proposed for optimal estimation of similarity measure used in a content-based retrieval system. This is performed through a relevance f...
This paper presents a new approach based on morphological operators for application of biometric identification of individuals by segmentation and analysis of the iris. Algorithms ...
Background: Exhaustive methods of sequence alignment are accurate but slow, whereas heuristic approaches run quickly, but their complexity makes them more difficult to implement. ...
We introduce a 64-bit ANSI/IEEE Std 754-1985 floating point design of a hardware matrix multiplier optimized for FPGA implementations. A general block matrix multiplication algor...
Yong Dou, Stamatis Vassiliadis, Georgi Kuzmanov, G...