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» Remarks on Hardware Implementation of Image Processing Algor...
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122
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RT
2000
Springer
15 years 7 months ago
Interactive Rendering with Real-World Illumination
We propose solutions for seamlessly integrating synthetic objects into background photographs at interactive rates. Recently developed image-based methods are used to capture real...
Simon Gibson, Alan Murta
138
Voted

Publication
241views
15 years 4 months ago
Fast and Automatic Object Pose Estimation for Range Images on the GPU
We present a pose estimation method for rigid objects from single range images. Using 3D models of the objects, many pose hypotheses are compared in a data-parallel version of t...
In Kyu Park, Marcel Germann, Michael D. Breitenste...
125
Voted
ERSA
2006
128views Hardware» more  ERSA 2006»
15 years 4 months ago
Reconfigurable Turbo/Viterbi Channel Decoder in the Coarse-Grained Montium Architecture
Mobile wireless communication systems become multi-mode systems. These future mobile systems employ multiple wireless communication standards, which are different by means of algor...
Gerard K. Rauwerda, Gerard J. M. Smit, Casper R. W...
ICIP
2010
IEEE
15 years 23 days ago
Saliency detection using maximum symmetric surround
Detection of visually salient image regions is useful for applications like object segmentation, adaptive compression, and object recognition. Recently, full-resolution salient ma...
Radhakrishna Achanta, Sabine Süsstrunk
GLVLSI
2002
IEEE
109views VLSI» more  GLVLSI 2002»
15 years 8 months ago
Minimizing resources in a repeating schedule for a split-node data-flow graph
Many computation-intensive or recursive applications commonly found in digital signal processing and image processing applications can be represented by data-flow graphs (DFGs). ...
Timothy W. O'Neil, Edwin Hsing-Mean Sha