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» Remarks on Hardware Implementation of Image Processing Algor...
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FPL
2006
Springer
112views Hardware» more  FPL 2006»
15 years 7 months ago
Real-Time Video Pixel Matching
We present an efficient implementation of a state of the art algorithm PixelMatch for matching all pixels within consecutive video frames. The method is of practical interest for ...
Jean-Baptiste Note, Mark Shand, Jean Vuillemin
FPL
2008
Springer
178views Hardware» more  FPL 2008»
15 years 4 months ago
High-speed regular expression matching engine using multi-character NFA
An approach is presented for high throughput matching of regular expressions (regexes) by first converting them into corresponding Non-deterministic Finite Automata (NFAs) which a...
Norio Yamagaki, Reetinder P. S. Sidhu, Satoshi Kam...
IVC
2006
161views more  IVC 2006»
15 years 3 months ago
Applications of moving windows technique to autonomous vehicle navigation
A `Moving Window' scheme for detecting lanes, obstacles and corridor environments from the images captured by a CCD camera in an automobile or mobile robot is proposed. Proce...
Sung Yug Choi, Jang Myung Lee
114
Voted
IJCV
2006
83views more  IJCV 2006»
15 years 3 months ago
Visual Acuity in Day for Night
In film production, it is sometimes not convenient or directly impossible to shoot some night scenes at night. The film budget, schedule or location may not allow it. In these cas...
Gloria Haro, Marcelo Bertalmío, Vicent Case...
FPL
2006
Springer
211views Hardware» more  FPL 2006»
15 years 7 months ago
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...