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IJCV
2007
179views more  IJCV 2007»
15 years 3 months ago
A Performance Study on Different Cost Aggregation Approaches Used in Real-Time Stereo Matching
Many vision applications require high-accuracy dense disparity maps in real-time and online. Due to time constraint, most real-time stereo applications rely on local winner-takes-a...
Minglun Gong, Ruigang Yang, Liang Wang 0002, Mingw...
IFIP
2001
Springer
15 years 7 months ago
A New Efficient VLSI Architecture for Full Search Block Matching Motion Estimation
: A new efficient type I architecture for motion estimation in video sequences based on the Full-Search Block-Matching (FSBM) algorithm is proposed in this paper. This architecture...
Nuno Roma, Leonel Sousa
SIGGRAPH
1996
ACM
15 years 7 months ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha
ISCAS
2008
IEEE
195views Hardware» more  ISCAS 2008»
15 years 9 months ago
Multi-view depth video coding using depth view synthesis
— Depth information indicates the distance of an object in the three dimensional (3D) scene from the camera view-point, typically represented by eight bits. Since the depth map i...
Sang-Tae Na, Kwan-Jung Oh, Cheon Lee, Yo-Sung Ho
ICIP
2008
IEEE
15 years 9 months ago
Homography based distributed video coding for a network of cameras
Networks of multiple video cameras are being deployed in several scenarios like surveillance, traffic enforcement, human motion analysis and sports telecast. The unmanageable siz...
Ashok Veeraraghavan, Mahesh Ramachandran, Mareboya...