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» Remarks on Hardware Implementation of Image Processing Algor...
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MM
2006
ACM
103views Multimedia» more  MM 2006»
15 years 9 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
CEC
2010
IEEE
15 years 4 months ago
SBArt4 - Breeding abstract animations in realtime
Breeding Abstract Animations in Realtime Tatsuo Unemi SBART was developed in early 1990's as one of the derivatives from Artificial Evolution by Karl Sims. It has a functional...
Tatsuo Unemi
CVPR
2008
IEEE
16 years 5 months ago
Globally optimal shape-based tracking in real-time
Most algorithms for real-time tracking of deformable shapes provide sub-optimal solutions for a suitable energy minimization task: The search space is typically considered too lar...
Thomas Schoenemann, Daniel Cremers
MM
2010
ACM
220views Multimedia» more  MM 2010»
15 years 1 months ago
Bateau ivre: an artistic markerless outdoor mobile augmented reality installation on a riverboat
Bateau Ivre is a project presented on the Seine River to make a large audience aware of the possible developments of Augmented Reality through an artistic installation in a mobile...
Christian Jacquemin, Wai Kit Chan, Matthieu Courge...
ICIP
2000
IEEE
16 years 4 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung