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CHI
2003
ACM
15 years 5 months ago
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks
This study assessed the value of two video configurations—a head-mounted camera with eye tracking capability and a scene camera providing a view of the work environment—on rem...
Susan R. Fussell, Leslie D. Setlock, Robert E. Kra...
VISUALIZATION
2000
IEEE
15 years 4 months ago
Combining local and remote visualization techniques for interactive volume rendering in medical applications
For a comprehensive understanding of tomographic image data in medical routine, interactive and high–quality direct volume rendering is an essential prerequisite. This is provid...
Klaus Engel, Thomas Ertl, Peter Hastreiter, Bernd ...
VRML
2010
ACM
15 years 13 hour ago
Remote scientific visualization of progressive 3D meshes with X3D
This paper presents a framework, integrated into the X3D file format, for the streaming of 3D content in the context of remote scientific visualization; a progressive mesh compres...
Adrien Maglo, Ho Lee, Guillaume Lavoué, Chr...
MOBISYS
2005
ACM
15 years 11 months ago
A systems architecture for ubiquitous video
Realityflythrough is a telepresence/tele-reality system that works in the dynamic, uncalibrated environments typically associated with ubiquitous computing. By harnessing networke...
Neil J. McCurdy, William G. Griswold
VR
2000
IEEE
138views Virtual Reality» more  VR 2000»
15 years 4 months ago
Development of Ground Surface Simulator for Tel-E-Merge System
In the paper, we describe a series of stages in the development of a new virtual locomotion device designed to enhance remote, interpersonal communications. The latest system, cal...
Haruo Noma, Toshiaki Sugihara, Tsutomu Miyasato