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VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
14 years 10 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
CLUSTER
2003
IEEE
15 years 5 months ago
Compiler Optimized Remote Method Invocation
We further increase the efficiency of Java RMI programs. Where other optimizing re-implementations of RMI use pre-processors to create stubs and skeletons and to create class spe...
Ronald Veldema, Michael Philippsen
ISMAR
2008
IEEE
15 years 6 months ago
Multiple 3D Object tracking for augmented reality
We present a method that is able to track several 3D objects simultaneously, robustly, and accurately in real-time. While many applications need to consider more than one object i...
Youngmin Park, Vincent Lepetit, Woontack Woo
ACCV
2006
Springer
15 years 5 months ago
Surface-Independent Direct-Projected Augmented Reality
Some issues on direct-projected augmented reality (DirectAR) are addressed: the projection may be geometrically distorted due to the non-planar surface (geometric distortion); the ...
Hanhoon Park, Moon-Hyun Lee, Sang-Jun Kim, Jong-Il...
CGI
2000
IEEE
15 years 4 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...