We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration technology for manufacturing simulation systems. One o...
In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A v...
Recently researchers have shown that it is possible to use GPU hardware for image processing and computer vision algorithms. We have been exploring how to use GPU hardware to impr...
Yannick Allusse, Raphael Grasset, Mark Billinghurs...