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NPAR
2000
ACM
15 years 3 months ago
An algorithm for automatic painterly rendering based on local source image approximation
This paper presents a new method for the automatic painterly rendering. This method synthesizes an impressive image with a handcrafted look from a source image such as a photograp...
Michio Shiraishi, Yasushi Yamaguchi
CVPR
2011
IEEE
14 years 8 months ago
Glare Encoding of High Dynamic Range Images
Without specialized sensor technology or custom, multichip cameras, high dynamic range imaging typically involves time-sequential capture of multiple photographs. The obvious down...
Mushfiqur Rouf, Rafal Mantiuk, Wolfgang Heidrich, ...
3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
15 years 5 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
ICIP
2000
IEEE
16 years 1 months ago
Quantitative Error Analysis of Color in IEEE Publications
To demonstrate the performance of color image processing algorithms, it is desirable to be able to accurately display color images in archival publications. Our previous work [1],...
Michael J. Vrhel, H. Joel Trussell
WSCG
2004
161views more  WSCG 2004»
15 years 1 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner