Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The imagespace reconstruction...
Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalc...
We present algorithms for image-based rendering and modeling in video-endoscopy. Our algorithms are aimed at alleviating two common viewing problems in video-endoscopy: that the s...
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...