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NPAR
2004
ACM
15 years 5 months ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma
VCIP
2000
180views Communications» more  VCIP 2000»
15 years 1 months ago
Compression and rendering of concentric mosaics with reference block codec (RBC)
Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data am...
Cha Zhang, Jin Li
ACCV
2010
Springer
15 years 2 months ago
Ghost-free High Dynamic Range Imaging
Most high dynamic range image (HDRI) algorithms assume stationary scene for registering multiple images which are taken under different exposure settings. In practice, however, the...
Yong Seok Heo (Seoul National University), Kyoung ...
ECCV
2002
Springer
16 years 1 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
PG
2007
IEEE
15 years 6 months ago
GPU-Based Monte-Carlo Volume Raycasting
This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
Christof Rezk-Salama