Sciweavers

1392 search results - page 73 / 279
» Rendering HDR Images
Sort
View
RT
2001
Springer
15 years 4 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
GRAPHITE
2003
ACM
15 years 5 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
16 years 1 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
SIGGRAPH
2000
ACM
15 years 4 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
IPCAI
2011
14 years 3 months ago
Constrained 2-D/3-D Registration for Motion Compensation in AFib Ablation Procedures
Abstract. Fluoroscopic overlay images rendered from pre-operative volumetric data can provide additional guidance for physicians during catheter ablation procedures for treatment o...
Alexander Brost, Andreas Wimmer, Rui Liao, Joachim...