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» Rendering Procedural Terrain by Geometry Image Warping
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RT
2004
Springer
15 years 3 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
DEM
2001
Springer
247views GIS» more  DEM 2001»
15 years 2 months ago
Procedural Geometry for Real-Time Terrain Visualisation in Blueberry3D
A common concern of the real−time terrain visualisation of today is the lack of geometric detail, when the terrain model is studied close enough. This is primary not a problem of...
Mattias Widmark
94
Voted
RT
2001
Springer
15 years 2 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
VISUALIZATION
1999
IEEE
15 years 2 months ago
LOD-Sprite Technique for Accelerated Terrain Rendering
We present a new rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD) representation of the scene together with reusing image spri...
Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E....
84
Voted
VISUALIZATION
2000
IEEE
15 years 2 months ago
Image based rendering with stable frame rates
This paper presents an efficient keyframeless image-based rendering technique. An intermediate image is used to exploit the coherences among neighboring frames. The pixels in the...
Huamin Qu, Ming Wan, Jiafa Qin, Arie E. Kaufman