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SIGGRAPH
1996
ACM
15 years 1 months ago
Light Field Rendering
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Marc Levoy, Pat Hanrahan
CVPR
2007
IEEE
15 years 11 months ago
Real-Time Projector Tracking on Complex Geometry Using Ordinary Imagery
Calibration techniques for projector-based displays typically require that the display configuration remain fixed, since they are unable to adapt to changes such as the movement o...
Tyler Johnson, Henry Fuchs
CGF
2006
132views more  CGF 2006»
14 years 9 months ago
Verification of Physically Based Rendering Algorithms
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
CGF
2006
166views more  CGF 2006»
14 years 9 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
CGF
2005
149views more  CGF 2005»
14 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...