Sciweavers

377 search results - page 58 / 76
» Rendering from Compressed Textures
Sort
View
IJVR
2007
135views more  IJVR 2007»
14 years 11 months ago
Continuous LOD Model of Coniferous Foliage
—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
Qingqiong Deng, Xiaopeng Zhang, Sebastien Gay, Xia...
SIGGRAPH
1996
ACM
15 years 3 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin
PG
1997
IEEE
15 years 3 months ago
Illuminating image-based objects
In this paper, we present a new scheme of data representation for image-based objects. It allows the illumination to be changed interactively without knowing any geometrical infor...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...
JVCIR
2010
143views more  JVCIR 2010»
14 years 9 months ago
A polygon soup representation for multiview coding
This paper presents a polygon soup representation for multiview data. Starting from a sequence of multi-view video plus depth (MVD) data, the proposed quad-based representation ta...
T. Colleu, Stéphane Pateux, Luce Morin, Cla...
ICIP
2003
IEEE
16 years 21 days ago
Plenoptic path and its applications
In this paper, we present a method for acquiring, spatially filtering and viewing annotated videos captured with a full field of view multi-head camera moving along a path. We des...
Frank Nielsen