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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
15 years 2 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
VISUALIZATION
1993
IEEE
15 years 2 months ago
Visualization of Time-Dependent Flow Fields
We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
David A. Lane
CGF
2008
160views more  CGF 2008»
14 years 10 months ago
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting
Thanks to an increase in rendering efficiency, indirect illumination has recently begun to be integrated in cinematic lighting design, an application where physical accuracy is le...
Juraj Obert, Jaroslav Krivánek, Fabio Pella...
CGF
2010
128views more  CGF 2010»
14 years 10 months ago
ProbExplorer: Uncertainty-guided Exploration and Editing of Probabilistic Medical Image Segmentation
In this paper, we develop an interactive analysis and visualization tool for probabilistic segmentation results in medical imaging. We provide a systematic approach to analyze, in...
Ahmed Saad, Torsten Möller, Ghassan Hamarneh
VISUALIZATION
2000
IEEE
15 years 2 months ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder