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» Rendering interactive holographic images
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VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 2 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
APVIS
2010
14 years 11 months ago
Adaptive proxy geometry for direct volume manipulation
This paper introduces a new design to allow interactive, direct manipulation of volume data on volumetrically rendered images. We present an adaptive volume proxy mesh which serve...
Megumi Nakao, Kei Wai Cecilia Hung, Satoshi Yano, ...
BMCBI
2007
181views more  BMCBI 2007»
14 years 10 months ago
Versatile annotation and publication quality visualization of protein complexes using POLYVIEW-3D
Background: Macromolecular visualization as well as automated structural and functional annotation tools play an increasingly important role in the post-genomic era, contributing ...
Aleksey A. Porollo, Jaroslaw Meller
CGF
2008
150views more  CGF 2008»
14 years 10 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré
CG
2008
Springer
14 years 10 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...