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» Rendering interactive holographic images
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SIGGRAPH
1998
ACM
15 years 3 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
RT
2000
Springer
15 years 3 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
CVPR
2007
IEEE
16 years 1 months ago
Layered Depth Panoramas
Representations for interactive photorealistic visualization of scenes range from compact 2D panoramas to dataintensive 4D light fields. In this paper, we propose a technique for ...
Ke Colin Zheng, Sing Bing Kang, Michael F. Cohen, ...
ECCV
2006
Springer
16 years 1 months ago
Robust Multi-body Motion Tracking Using Commute Time Clustering
Abstract. The presence of noise renders the classical factorization method almost impractical for real-world multi-body motion tracking problems. The main problem stems from the ef...
Huaijun Qiu, Edwin R. Hancock
ICPP
2008
IEEE
15 years 6 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...