Sciweavers

113 search results - page 3 / 23
» Rendering of spherical light fields
Sort
View
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
14 years 7 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
DICTA
2003
13 years 7 months ago
Edge-based Non-uniform Light Field Mapping
  In  this  paper,  an  image-based  method---non-uniform  light  field  mapping is proposed which combines edge-based  surface light field  partition  and non-...
Wendong Wang, Baocai Yin, Dehui Kong
ICCV
2005
IEEE
14 years 8 months ago
Multiple Light Sources and Reflectance Property Estimation Based on a Mixture of Spherical Distributions
In this paper, we propose a new method for simultaneously estimating the illumination of the scene and the reflectance property of the object from a single image. We assume that t...
Kenji Hara, Ko Nishino, Katsushi Ikeuchi
VMV
2001
196views Visualization» more  VMV 2001»
13 years 7 months ago
Efficient Free Form Light Field Rendering
We show a simple and efficient way for rendering arbitrary views from so-called free-form light fields, employing a convex free form camera surface and a set of arbitrarily orient...
Hartmut Schirmacher, Christian Vogelgsang, Hans-Pe...
CVPR
2005
IEEE
13 years 8 months ago
Face Synthesis and Recognition from a Single Image under Arbitrary Unknown Lighting Using a Spherical Harmonic Basis Morphable M
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Lei Zhang 0002, Sen Wang, Dimitris Samaras