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VG
2003
15 years 1 months ago
Integrating Pre-Integration Into The Shear-Warp Algorithm
The shear-warp volume rendering algorithm is one of the fastest algorithms for volume rendering, but it achieves this rendering speed only by sacrificing interpolation between th...
Jürgen P. Schulze, Martin Kraus, Ulrich Lang,...
56
Voted
ICMCS
2006
IEEE
162views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Efficient Hand Gesture Rendering and Decoding using a Simple Gesture Library
Recent work in hand gesture rendering and decoding has treated the two fields as separate and distinct. As the work of rendering evolves, it emphasizes exact movement replication,...
Jason Smith, Lijun Yin
GRAPHICSINTERFACE
2003
15 years 1 months ago
Hardware-Accelerated Visual Hull Reconstruction and Rendering
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
VISUALIZATION
2000
IEEE
15 years 4 months ago
Shock and vortex visualization using a combined visual/Haptic interface
Specific rendering modes are developed for a combined visual/haptic interface to allow exploration and understanding of fluid dynamics data. The focus is on visualization of sho...
Dale A. Lawrence, Christopher D. Lee, Lucy Y. Pao,...
GRAPHICSINTERFACE
2004
15 years 1 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang