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CGF
2005
141views more  CGF 2005»
15 years 5 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
CG
1998
Springer
15 years 5 months ago
Rendering of multiresolution models with texture
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geomet...
Andreas Schilling, Reinhard Klein
VIS
2004
IEEE
136views Visualization» more  VIS 2004»
16 years 6 months ago
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence
Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a co...
Jinzhu Gao, Han-Wei Shen, Jian Huang, James Arthur...
RT
2004
Springer
15 years 10 months ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
15 years 10 months ago
Validating and Refining Clusters via Visual Rendering
Clustering is an important technique for understanding and analysis of large multi-dimensional datasets in many scientific applications. Most of clustering research to date has be...
Keke Chen, Ling Liu