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151
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SCA
2007
15 years 7 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James
VG
2003
15 years 6 months ago
Hybrid Forward Resampling and Volume Rendering
The transforming and rendering of discrete objects, such as traditional images (with or without depths) and volumes, can be considered as resampling problem – objects are recons...
Xiaoru Yuan, Minh X. Nguyen, Hui Xu, Baoquan Chen
CGF
2008
121views more  CGF 2008»
15 years 5 months ago
Tensor Clustering for Rendering Many-Light Animations
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
Milos Hasan, Edgar Velázquez-Armendá...
162
Voted
TOG
2002
114views more  TOG 2002»
15 years 4 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
ICIP
2008
IEEE
16 years 7 months ago
Prediction of preferred ClearType filters using the S-CIELAB metric
The appearance of rendered text is a compromise between the designer's intent and the display capabilities. The ClearType rendering method is designed to enhance rendered tex...
Jiajing Xu, Joyce E. Farrell, Tanya Matskewich, Br...