Interactive and realistic rendering of various effects which are appeared in the real world paintings can be used for several applications such as animation or education. For West...
Young-Jung Yu, Do-Hoon Lee, Young Bok Lee, Hwan-Gu...
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
High angular resolution diffusion imaging (HARDI) is an emerging magnetic resonance imaging (MRI) technique that overcomes some decisive limitations of its predecessor diffusion t...
Tim H. J. M. Peeters, Vesna Prckovska, Markus van ...
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...