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TVCG
2008
92views more  TVCG 2008»
14 years 11 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...
ICIP
2001
IEEE
16 years 1 months ago
Image-based rendering for mixed reality
In this paper, we propose an image-based approach to synthesize a novel view image for mixed reality (MR) systems. Theoretically, the image- based method is good for synthesizing ...
Hiroshi Kawasaki, Hiroyuki Aritaki, Katsushi Ikeuc...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 1 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
ICPR
2002
IEEE
16 years 27 days ago
Bayesian Rendering with Non-Parametric Multiscale Prior Model
This paper investigates the use of the Bayesian inference for devising an example-based rendering procedure. As prior model of this Bayesian inference, we exploit the multiscale n...
Max Mignotte
HAPTICS
2008
IEEE
15 years 6 months ago
Haptic Rendering of Actuated Mechanisms by Active Admittance Control
Abstract. Virtual Prototyping with haptic feedback offers great benefits in the development process of actuated systems. We present a generic control scheme for the haptic render...
Michael Strolz, Martin Buss