There are more and more applications of nonphotorealistic rendered images, sketches and drawings. Several techniques for generating such imagery are widely known. The stochastic p...
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), a...
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...