Sciweavers

3669 search results - page 51 / 734
» Rendering
Sort
View
GRAPHICSINTERFACE
1996
15 years 1 months ago
Rendering Caustics on Non-Lambertian Surfaces
This paper presents a new technique for rendering caustics on non-Lambertian surfaces. The method is based on an extension of the photon map which removes previous restrictions li...
Henrik Wann Jensen
CG
2006
Springer
14 years 12 months ago
Realistic real-time rain rendering
Real-time rendering of virtual weather conditions has been investigated in many papers. Inserting fog or snow in a scene is rather straightforward. Rain is one of the most encount...
Pierre Rousseau, Vincent Jolivet, Djamchid Ghazanf...
CG
2005
Springer
14 years 11 months ago
A simple normal enhancement technique for interactive non-photorealistic renderings
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
Paolo Cignoni, Roberto Scopigno, Marco Tarini
CG
2005
Springer
14 years 11 months ago
Fast rendering of dynamic clouds
We propose an efficient framework for dynamic cloud rendering. Base on the proposed simplified lighting model, the Shadow Relation Table (SRT) and Metaball Lighting Texture Databa...
Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, C...
TROB
2008
91views more  TROB 2008»
14 years 11 months ago
A Fundamental Tradeoff Between Performance and Sensitivity Within Haptic Rendering
In this paper we show that for haptic rendering using position feedback, the structure of the feedback loop imposes a fundamental tradeoff between accurate rendering of virtual env...
Paul G. Griffiths, R. Brent Gillespie, James S. Fr...