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VC
2008
103views more  VC 2008»
14 years 11 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
IV
2010
IEEE
134views Visualization» more  IV 2010»
14 years 10 months ago
Molecular Rendering with Medieval and Renaissance Color Theory
—This paper describes the application of Medieval and Renaissance color theory to the computer graphic rendering of molecular models. In particular, Alberti’s and Cennini’s c...
Francis T. Marchese, Suzanne M. Marchese
GRAPHICSINTERFACE
2009
14 years 9 months ago
Rendering lunar eclipses
Johannes Kepler first attributed the visibility of lunar eclipses to refraction in the Earth's atmosphere in his Astronomiae Pars Optica in 1604. We describe a method for ren...
Theodore C. Yapo, Barbara Cutler
ICIP
2009
IEEE
14 years 9 months ago
Depth image-based rendering with low resolution depth
This paper proposes a new approach for depth image-based rendering (DIBR) with low resolution depth using the 3D propagation algorithm. Our novel depth edge enhancement method ef ...
Quang H. Nguyen, Minh N. Do, Sanjay J. Patel
ISBMS
2010
Springer
14 years 9 months ago
Six Degree-of Freedom Haptic Rendering for Dental Implantology Simulation
Abstract. Dental implantology procedures are among the most complex surgical procedures executed by dentists. During the critical part of the procedure, the jawbone is drilled at t...
Cédric Syllebranque, Christian Duriez