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ICIP
2003
IEEE
16 years 1 months ago
Depth of field in light field rendering
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Keita Takahashi, Takeshi Naemura, Hiroshi Harashim...
ICIP
1999
IEEE
16 years 1 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
SG
2009
Springer
15 years 6 months ago
A Rendering Method for 3D Origami Models Using Face Overlapping Relations
When we construct a model of origami (a model of a folded sheet of paper) in a computer, it is usual to represent the model as a set of polygons having zero thickness. One of the t...
Yohsuke Furuta, Jun Mitani, Yukio Fukui
ROMAN
2007
IEEE
113views Robotics» more  ROMAN 2007»
15 years 6 months ago
Perceptually Transparent Vibration Rendering Using a Vibration Motor for Haptic Interaction
— The vibration motor is an actuator widely used for generating vibrations in haptic interaction, virtual reality, human-computer interaction, and gaming. Whereas the vibration m...
Jonghyun Ryu, Jaehoon Jung, Seojoon Kim, Seungmoon...
ACCV
2006
Springer
15 years 5 months ago
Inverse Volume Rendering Approach to 3D Reconstruction from Multiple Images
This paper presents a method of image-based 3D modeling for intricately-shaped objects, such as a fur, tree leaves and human hair. We formulate the imaging process of these small g...
Shuntaro Yamazaki, Masaaki Mochimaru, Takeo Kanade