Sciweavers

3669 search results - page 58 / 734
» Rendering
Sort
View
SIGGRAPH
1994
ACM
15 years 4 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
SIGGRAPH
1992
ACM
15 years 3 months ago
PixelFlow: high-speed rendering using image composition
We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformation- and frame-buffer
Steven Molnar, John G. Eyles, John Poulton
SIGGRAPH
1995
ACM
15 years 3 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
SIGGRAPH
1995
ACM
15 years 3 months ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
SIGGRAPH
1991
ACM
15 years 3 months ago
A coherent projection approach for direct volume rendering
Direct volume rendering o ers the opportunity to visualize all of a three-dimensional sample volume in one image. However, processing such images can be very expensive and good qu...
Jane Wilhelms, Allen Van Gelder