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APVIS
2007
15 years 1 months ago
Adaptive sampling in three dimensions for volume rendering on GPUs
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
VMV
2008
124views Visualization» more  VMV 2008»
15 years 1 months ago
Augmented Compression for Server-Side Rendering
In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-st...
Fabian Giesen, Ruwen Schnabel, Reinhard Klein
CGVR
2006
15 years 1 months ago
Local Z-Buffering Rendering in Large Complex Scenes
- A novel output sensitive real-time rendering algorithm local Z-buffering for the large complex scenes is presented in this paper. A na
Xiaoxu Han
GRAPHICSINTERFACE
2001
15 years 1 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
IMAGING
2003
15 years 1 months ago
Rendering HDR Images
Color imaging systems are continuously improving, and have now improved to the point of capturing high dynamic range scenes. Unfortunately most commercially available color displa...
Garrett M. Johnson, Mark D. Fairchild