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VVS
1995
IEEE
175views Visualization» more  VVS 1995»
15 years 3 months ago
A Lipschitz Method for Accelerated Volume Rendering
Interpolating discrete volume data into a continuous form adapts implicit surface techniques for rendering volumetric iso-surfaces. One such algorithm uses the Lipschitz condition...
Barton T. Stander, John C. Hart
EGH
2004
Springer
15 years 5 months ago
Squeeze: numerical-precision-optimized volume rendering
This paper discusses how to squeeze volume rendering into as few bits per operation as possible while still retaining excellent image quality. For each of the typical volume rende...
Ingmar Bitter, Neophytos Neophytou, Klaus Mueller,...
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
15 years 5 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
RT
1998
Springer
15 years 4 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport
SIGGRAPH
1995
ACM
15 years 3 months ago
Polygon-assisted JPEG and MPEG compression of synthetic images
Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
Marc Levoy