Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
We address the problem of an efficient image-space reconstruction of adaptively sampled scenes in the context of point-based and line-based graphics. The imagespace reconstruction...
Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalc...
We present a method to efficiently construct and render a smooth surface for approximation of large functional scattered data. Using a subdivision surface framework and techniques...
In this paper we present our research and development experience in the context of Interactive Multimedia Documents (IMDs). We define a rich model for such documents covering the ...
Michalis Vazirgiannis, D. Tsirikos, Th. Markousis,...
In this paper we propose a methodology for assessing the accuracy of techniques of wave field rendering through loudspeaker arrays. In order to measure the rendered wave field w...
Antonio Canclini, Paolo Annibale, Fabio Antonacci,...