In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
We consider the problem of video stabilization: removing unwanted image perturbations due to unstable camera motions. We approach this problem from an image-based rendering (IBR) ...
A Photometric Image-Based Rendering (PIBR) concept is proposed that facilitates the generation of an image with an arbitrary illumination. Based on this concept, we aim to generat...
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitrary views occur at a remote location, necessitating the compression and transmi...
Ravi Krishnamurthy, Bing-Bing Chai, Hai Tao, Srira...