Sciweavers

6042 search results - page 191 / 1209
» Repeated Observation Models
Sort
View
126
Voted
CCCG
2008
15 years 6 months ago
Computational Balloon Twisting: The Theory of Balloon Polyhedra
This paper builds a general mathematical and algorithmic theory for balloon-twisting structures, from balloon animals to balloon polyhedra, by modeling their underlying graphs (ed...
Erik D. Demaine, Martin L. Demaine, Vi Hart
IWEC
2010
15 years 6 months ago
Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting Blocks
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...
Jeroen C. J. Brok, Emilia I. Barakova
GECCO
2008
Springer
152views Optimization» more  GECCO 2008»
15 years 6 months ago
Accelerating genetic programming by frequent subtree mining
One crucial issue in genetic programming (GP) is how to acquire promising building blocks efficiently. In this paper, we propose a GP method (called GPTM, GP with Tree Mining) whi...
Yoshitaka Kameya, Junichi Kumagai, Yoshiaki Kurata
129
Voted
AUTOMATICA
2008
98views more  AUTOMATICA 2008»
15 years 5 months ago
An algorithm for bounded-error identification of nonlinear systems based on DC functions
This paper presents a guaranteed method for the parameter estimation of nonlinear models in a bounded-error context. This method is based on functions which consists of the differ...
J. M. Bravo, T. Alamo, M. J. Redondo, Eduardo F. C...
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 5 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen