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TSMC
2008
117views more  TSMC 2008»
15 years 2 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
AI
2010
Springer
15 years 25 days ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
BC
2005
101views more  BC 2005»
15 years 4 months ago
A control theory approach to the analysis and synthesis of the experimentally observed motion primitives
Recent experiments on frogs and rats, have led to the hypothesis that sensory-motor systems are organized into a finite number of linearly combinable modules; each module generates...
Francesco Nori, Ruggero Frezza
ICIP
2006
IEEE
16 years 5 months ago
A Rarity-Based Visual Attention Map - Application to Texture Description
This paper describes a simple and "pre-cortical" visual attention model, which does not take image directions into account. We compute rarity-based saliency maps and the...
Benoit M. Macq, Bernard Gosselin, Céline Ma...
DAC
2002
ACM
16 years 5 months ago
A physical model for the transient response of capacitively loaded distributed rlc interconnects
Rapid approximation of the transient response of high-speed global interconnects is needed to estimate the time delay, crosstalk, and overshoot in a GSI multilevel wiring network....
Raguraman Venkatesan, Jeffrey A. Davis, James D. M...