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» Representation and Self-Similarity of Shapes
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SI3D
1999
ACM
15 years 2 months ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
ICSE
1999
IEEE-ACM
15 years 2 months ago
Pattern-Based Reverse-Engineering of Design Components
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
Rudolf K. Keller, Reinhard Schauer, Sébasti...
PG
1998
IEEE
15 years 2 months ago
General Constrained Deformations based on Generalized Metaballs
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
Xiaogang Jin, Youfu Li, Qunsheng Peng
CVRMED
1997
Springer
15 years 1 months ago
Geometric constraint analysis and synthesis: methods for improving shape-based registration accuracy
Shape-based registration is a process for estimating the transformation between two shape representations of an object. It is used in many image-guided surgical systems to establis...
David A. Simon, Takeo Kanade
CGI
2004
IEEE
15 years 1 months ago
Point Set Surface Editing Techniques Based on Level-Sets
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...
Xiaohu Guo, Jing Hua, Hong Qin