This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
Shape-based registration is a process for estimating the transformation between two shape representations of an object. It is used in many image-guided surgical systems to establis...
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...