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IE
2007
14 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
78
Voted
MM
2010
ACM
402views Multimedia» more  MM 2010»
14 years 8 months ago
Discriminative codeword selection for image representation
Bag of features (BoF) representation has attracted an increasing amount of attention in large scale image processing systems. BoF representation treats images as loose collections...
Lijun Zhang 0005, Chun Chen, Jiajun Bu, Zhengguang...
CVPR
2008
IEEE
15 years 11 months ago
Geo-located image analysis using latent representations
Image categorization is undoubtedly one of the most challenging open problems faced in Computer Vision, far from being solved by employing pure visual cues. Recently, additional t...
Marco Cristani, Alessandro Perina, Umberto Castell...
WWW
2001
ACM
15 years 10 months ago
Enabling full service surrogates using the portable channel representation
The simplicity of the basic client/server model of Web services led quickly to its widespread adoption, but also to scalability and performance problems. The technological respons...
Micah Beck, Terry Moore, Leif Abrahamsson, Christo...
GECCO
2007
Springer
162views Optimization» more  GECCO 2007»
15 years 3 months ago
Some novel locality results for the blob code spanning tree representation
The Blob Code is a bijective tree code that represents each tree on n labelled vertices as a string of n − 2 vertex labels. In recent years, several researchers have deployed th...
Tim Paulden, David K. Smith