The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...
Abstract: Ambient Intelligence (AmI) has emerged in the past 10 years as a multidisciplinary field within ubiquitous computing, attracting considerable research, funding and publi...
It has been known for some time that larger graphs can be interpreted if laid out in 3D and displayed with stereo and/or motion depth cues to support spatial perception. However, ...
Abstract. We present a new approach for self-calibrating the distortion function and the distortion center of cameras with general radially symmetric distortion. In contrast to mos...