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SIBGRAPI
2000
IEEE
15 years 2 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer
GIS
2010
ACM
14 years 4 months ago
Supporting 3D route planning in indoor space based on the LEGO representation
With the prevalence of car navigation systems, indoor navigation systems are increasingly attracting attention in the indoor research area. However, the available models for indoo...
Wenjie Yuan, Markus Schneider
CIVR
2008
Springer
271views Image Analysis» more  CIVR 2008»
14 years 11 months ago
Multiple feature fusion by subspace learning
Since the emergence of extensive multimedia data, feature fusion has been more and more important for image and video retrieval, indexing and annotation. Existing feature fusion t...
Yun Fu, Liangliang Cao, Guodong Guo, Thomas S. Hua...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
ICDAR
2009
IEEE
14 years 7 months ago
Offline Signature Verification Based on Pseudo-Cepstral Coefficients
Features representing information about pressure distribution from a static image of a handwritten signature are analyzed for an offline verification system. From gray-scale image...
Jesus Francisco Vargas Bonilla, Miguel Angel Ferre...