Abstract. We demonstrate the manner in which high-level design requirements, e.g., as they correspond to the commonsensical conceptualisation of expert designers, may be formally s...
Unambiguous definition of the information exchanged between distributed systems is a necessary requirement for simulation system interoperability. The ontological spectrum categor...
This paper describes an investigation of potential advantages and risks of applying an aggressive asynchronous design methodology to Intel Architecture. RAPPID ("Revolving As...
Shai Rotem, Ken S. Stevens, Charles Dike, Marly Ro...
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
As multiprocessors are scaled beyond single bus systems, there is renewed interest in directory-based cache coherence schemes. These schemes rely on a directory to keep track of a...