This paper describes a unified approach to virtual reality platform and treat this domain as a whole whereas the cognitive, psychological and physical aspects of helping people are...
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artificial Intelligence) knowledg...
Despite its history of several decades and impressive achievements, developing a VR application is still a complex task. Setting-up a Virtual Environment requires choosing a suita...
Interaction with medical volume data has often been difficult due to the large memory and computational power required. By taking advantage of current high-end graphics hardware, ...
Ching-Yao Lin, David T. Chen, R. Bowen Loftin, Jia...
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...