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ICCS
2009
Springer
15 years 6 months ago
The gMenu User Interface for Virtual Reality Systems and Environments
Desktop computers are able to provide a user interface with many features that allow the user to perform tasks such as execute applications load files and edit data. The gMenu sys...
Andrew Dunk, Adrian Haffegee
VRCAI
2004
ACM
15 years 5 months ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 4 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 6 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
CEC
2008
IEEE
15 years 6 months ago
Solution diversity in multi-objective optimization: A study in virtual reality
— Solution diversity in evolutionary multi-objective optimization is considered. Although the Pareto front is ubiquitously used for the multi-objective optimization, the method o...
Özer Ciftcioglu, Michael S. Bittermann