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» Requirements, Implementation and Applications of Hand-held V...
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VRST
2003
ACM
15 years 5 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
STORYTELLING
2005
Springer
15 years 5 months ago
Formal Encoding of Drama Ontology
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo
3DIM
2005
IEEE
15 years 5 months ago
Virtual Clay Modeling System Using Multi-Viewpoint Images
This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
Etsuko Ueda, Yoshio Matsumoto, Tsukasa Ogasawara
HAPTICS
2008
IEEE
15 years 6 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri
ISVC
2009
Springer
15 years 6 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...