Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...