We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...