Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
The development and evaluation of haptic rendering algorithms presents two unique challenges. Firstly, the haptic information channel is fundamentally bidirectional, so the output...
Emanuele Ruffaldi, Dan Morris, Timothy Edmunds, Fe...
A typical grid application requires several processors for execution that may not be fulfilled by single cluster at times. Co-allocation is the concept of aggregating computing res...
Thamarai Selvi Somasundaram, Balachandar R. Amarna...
We propose a technique for compressing test vectors. The technique reduces test application time and tester memory requirements by utilizing part of the predecessor response in co...
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...