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VRST
2004
ACM
15 years 5 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
HAPTICS
2006
IEEE
15 years 5 months ago
Standardized Evaluation of Haptic Rendering Systems
The development and evaluation of haptic rendering algorithms presents two unique challenges. Firstly, the haptic information channel is fundamentally bidirectional, so the output...
Emanuele Ruffaldi, Dan Morris, Timothy Edmunds, Fe...
GPC
2009
Springer
15 years 4 months ago
Achieving Co-allocation through Virtualization in Grid Environment
A typical grid application requires several processors for execution that may not be fulfilled by single cluster at times. Co-allocation is the concept of aggregating computing res...
Thamarai Selvi Somasundaram, Balachandar R. Amarna...
DATE
2003
IEEE
128views Hardware» more  DATE 2003»
15 years 5 months ago
Virtual Compression through Test Vector Stitching for Scan Based Designs
We propose a technique for compressing test vectors. The technique reduces test application time and tester memory requirements by utilizing part of the predecessor response in co...
Wenjing Rao, Alex Orailoglu
ADBIS
1998
Springer
180views Database» more  ADBIS 1998»
15 years 4 months ago
Designing Persistence for Real-Time Distributed Object Systems
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...