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VL
2008
IEEE
122views Visual Languages» more  VL 2008»
16 years 19 days ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko
NORDICHI
2004
ACM
15 years 11 months ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman
CHI
2004
ACM
16 years 6 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
JSS
2007
109views more  JSS 2007»
15 years 5 months ago
Using Bayesian belief networks for change impact analysis in architecture design
Research into design rationale in the past has focused on argumentation-based design deliberations. These approaches cannot be used to support change impact analysis effectively ...
Antony Tang, Ann E. Nicholson, Yan Jin, Jun Han
PDC
2004
ACM
15 years 11 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka