We have developed a simulator to help with the design and evaluation of assistive interfaces. The simulator can predict possible interaction patterns when undertaking a task using...
Search engines make it easy to check facts online, but finding some specific kinds of information sometimes proves to be difficult. We studied the behavioral signals that suggest ...
We present an experiment that compares how people perform search tasks in a degree-of-interest browser and in a Windows-Explorer-like browser. Our results show that, whereas users...
—Recently researchers have argued that the prevailing view of Web search, as a solitary activity, is flawed: that, in reality, Web search can be an inherently collaborative task...
Abstract. Q-learning can be used to learn a control policy that maximises a scalar reward through interaction with the environment. Qlearning is commonly applied to problems with d...
Chris Gaskett, David Wettergreen, Alexander Zelins...